Practical PhilosophyGlossary
Glossary
The entries below use capitalization to mark the book’s defined technical sense. Lowercase uses retain their ordinary meanings unless context makes the technical sense clear. The actor taxonomy - actor, agent, and unit - is the main exception: these terms remain lowercase in running prose because the classification is scoped and functional rather than a named Identity. The glossary emphasizes boundaries between neighboring concepts so it can be used as a compact diagnostic, not as a second summary of the book.
A
- Acceptance
- The truthful recognition of a condition as presently real and of the limits that condition places on action. Acceptance is not approval, gratitude, forgiveness, consent, emotional calm, or a prediction that the condition will remain forever. It differs from passivity: accurate recognition can reveal what cannot be changed and what remains available to Agency, including resistance, repair, treatment, or challenge.
- actor
- A person or organized collective capable of carrying Purpose, making commitments, exercising Judgment, acting through available Capability, and bearing Responsibility at the scope examined. An actor remains complete when entering a wider arrangement: participation may create obligations without erasing independent standing, Purposes, or answerability.
- Agency
- The practical ability and legitimate authority to act, decide, refuse, challenge, interrupt, delegate, repair, or revise within a stated scope. Agency is situated in bodily, relational, material, institutional, and historical conditions and remains joined to Responsibility. It differs from influence, access, possession, automation, and causal power.
- agent
- An actor whose final Responsibility is carried by one person at the scope examined. Other people, institutions, and technologies may enlarge the agent’s Capability or influence the decision without creating plural final Responsibility inside that actor.
- Assessment
- A Judgment about what an Influencer means for an undertaking - its relevance, risk, opportunity, or likely consequence. An Assessment is not the condition itself. It should remain attributable, evidence-based, time-sensitive, and capable of revising the course it interprets.
- Availability
- Whether a retained artifact or resource can actually be accessed and used when required. Availability is one test of Readiness, not its synonym: something may be present yet outdated, inaccessible, unauthorized, untrustworthy, or unfit for the action at hand.
B
- Behavior
- Conduct that enters the shared world, including speech, action, response, refusal, omission, delegation, delay, and repair. Behavior can reveal patterns across Interaction, Operation, Governance, Norms, and Agency, but it remains evidence requiring interpretation rather than a complete account of motive or Character.
- Benefit
- The good actually realized by a recipient or affected party. Benefit differs from intended Value and from wider Impact. An Offering may fail to produce the intended Benefit, create an unanticipated one, or benefit one actor while contributing to harm elsewhere.
- Boundary Test
- A six-question diagnostic used before internalizing a function, performing it independently, Sharing it, automating it, or refusing Entrustment after local Capability has reached its limit. It asks: Can the function be performed safely? Can error be recognized? Is failure reversible? Who else is affected? Does the function require licensed expertise, collective authority, specialized infrastructure, or independent accountability? Is Capability being gained, or is a burden being absorbed that another actor or institution has unfairly abandoned? The test protects capable participation from becoming overreach or institutional burden transfer.
- Built environment
- The human-made material-spatial field of buildings, interiors, roads, public spaces, infrastructures, boundaries, and related transformations. Its philosophical importance is that social meanings and prior decisions can become durable material conditions that later people must negotiate with their bodies.
C
- Capability
- A sufficiently reliable ability to perceive, understand, act, maintain, adapt, evaluate, or govern within a defined scope. Capability is not possession, access, confidence, Readiness, or authority, though each may affect it. Capability can be supported by other people and technologies and is not a measure of human worth.
- Character
- The patterned shape conduct keeps taking as Identities are enacted through Behavior and Operation, Operations recur in Rhythms, Norms and Habits acquire force, History accumulates, and arrangements make some responses easier than others. Character is neither self-description nor permanent moral essence; it includes how patterns respond to correction.
- Chosen interdependence
- Dependence made as deliberate, legible, reciprocal, bounded, and revisable as available Agency permits. It rejects both sealed independence and disappearance into those on whom one relies. The aim is not to need no one, but to participate responsibly in dependencies that sustain action.
- Coexistence
- The relation among complete actors that retain independent Purposes and Responsibility while adjusting to one another without an author of the whole arrangement. Coexistence can include cooperation, competition, exchange, avoidance, restraint, conflict, reciprocity, and bounded agreements.
- Collaboration
- Intentional joint work among actors. Collaboration can occur across different Orders and does not by itself establish Systemic Order. The decisive question is whether actors have undertaken binding differentiated contributions toward a common mandate under integrative Responsibility.
- Compliance
- Conduct consistent with participation conditions authored by an actor with standing. Compliance sustains Conditioned Order, but it does not prove consent, agreement, fairness, or legitimacy; the same outward compliance may coexist with approval, resignation, fear, or lack of practical alternatives.
- Conditioned Order
- The sociotechnical Order generated through Regulation when an actor with standing authors conditions under which other complete actors may participate. The regulated actors retain their own Purposes and Responsibility. Compliance sustains the relation; legitimate challenge, exception, appeal, and exit remain distinct questions.
- Consolation
- Support that helps a person inhabit what repair cannot undo. Consolation may take the form of presence, truthful speech, practical care, ritual, memory, or shared silence. It does not restore the lost condition or require suffering to become meaningful, useful, or justified.
- Constraint
- A bodily, material, social, digital, moral, legal, chosen, or inherited limit that shapes possible action. A Constraint may narrow alternatives, require adaptation, or mark a legitimate boundary. Its existence does not interpret itself or prove that the burden it imposes is just.
- Control
- The practical capacity to determine or reliably constrain a condition within a stated scope. Control is narrower than Responsibility for an entire outcome and stronger than Influence. An actor may control a contribution while only influencing what the larger world does with it.
- Cooperation
- Compatible or mutually supportive action among actors. Cooperation can improve Coexistence and appear within several Orders, but it is not the defining mechanism of Ecosystemic Order and does not by itself create one common Purpose or integrative Responsibility.
- Correctability
- The continuing ability of responsible actors to detect, question, stop, revise, repair, and verify consequential action and its effects. Correctability does not guarantee reversibility or restoration. Its test is whether evidence and objection can still travel far enough to change the relevant condition.
- Culture
- The wider field of shared Meaning and expectation through which conduct is interpreted. Culture becomes operative through Norms, Practices, Rituals, stories, classifications, and defaults. It is not one common mind and may contain conflicting expectations or contradict formal Governance.
D
- Directive
- A Principle, Policy, Rule, Promise, Refusal, or other authored statement that guides, authorizes, requires, or constrains means. Directives preserve prior Judgment across time, but they do not eliminate present Judgment: authorship, legitimacy, scope, exceptions, and consequences still matter.
E
- Ecosystemic Order
- The sociotechnical Order generated through Coexistence among complete actors that retain independent Purposes and Responsibility. No actor authors or bears Responsibility for fulfillment of the whole. Mutual adjustment sustains the relation; cooperation may occur but is not constitutive.
- Entitlement
- In Chapter 6’s critical sense, treating a desired future as something reality, institutions, relationships, or other people owe merely because it is desired. This differs from legitimate moral or legal entitlements grounded in rights, duties, contracts, or established standing.
- Entrust
- To place a function deliberately with a qualified, legitimate, and accountable actor whose Capability and standing fit the task. Entrustment is not surrender of Judgment: scope, evidence, authority, conflicts, obvious failure signals, and routes for challenge or correction remain open to examination.
F
- Failure
- Nonfulfillment of a condition an actor, contribution, arrangement, or undertaking was constituted or legitimately expected to fulfill. A bad outcome is not automatically a failure. Failure may arise without a villain when records, handoffs, timing, assumptions, or locally reasonable actions do not compose into a working whole.
- Fantasy
- A desired future protected from conditions that could defeat, limit, complicate, or morally disqualify it while the protected image continues governing action. Fantasy differs from imagination, which can responsibly enlarge possibility while remaining open to evidence and correction.
- Formation
- A durable arrangement among actors that may possess continuity, Norms, History, shared risks, or dense interdependence without becoming another actor. A family, market, neighborhood, profession, or network may be a formation while Responsibility remains distributed among the actors within it.
- Function
- The designed route through which an Offering becomes accessible or usable: how it can be approached, requested, entered, received, questioned, or employed. Function differs from Interaction, which is what actually happens when another actor encounters that route.
G
- Generate
- To develop or exercise local Capability sufficient to produce, understand, maintain, or govern a function within a defined scope. Generation does not imply independence from received knowledge, tools, infrastructure, or other actors, and it creates obligations of maintenance, boundary recognition, and correction.
- Goal
- A condition worth bringing about or sustaining. A Goal makes part of a Vision more definite without specifying every action required. It should name the desired condition rather than merely an activity, because activity can continue after the condition that justified it has disappeared.
- Governance
- The permissions, obligations, prohibitions, exceptions, decision rights, and escalation paths that shape conduct within an arrangement. Governance is the lived realization of the internal design concern Order. It differs from Norms and does not become legitimate merely because a rule exists or is enforced.
H
- Habit
- An acquired disposition that no longer requires renewed deliberation whenever relevant conditions arise. Habit is more than frequent Behavior: it is readiness to respond in a characteristic way. Habits can preserve skill and care or make neglect efficient; mature Habits remain interruptible.
- History
- The retained and organized account of what happened, in what sequence, under which conditions, for what reasons, and with what consequences. History is the lived realization of Memory. It is neither everything that occurred nor the present act of Recall through which part of it is reconstructed.
- Hope
- An orientation toward a desired possibility whose realization is neither possessed nor guaranteed. Hope can guide inquiry, preparation, endurance, and action while remaining open to evidence, changed conditions, and disappointment. It differs from optimism because favorable probability is not required.
I
- Identity
- Purpose instantiated through a relation, Role, or commitment: who an actor becomes while carrying a bounded relation of service and answerability. A person may enact several legitimate Identities and exceeds all of them. Identity creates a claim on conduct; it does not validate itself or determine human worth.
- Impact
- The wider intended and unintended, immediate and delayed, beneficial and harmful consequences of conduct. Impact includes burdens and externalities outside the actor’s preferred boundary. It differs from intended Value and from Benefit realized by a particular recipient; positive Benefit can coexist with harmful Impact elsewhere.
- Influence
- The capacity to alter likelihood, direction, severity, timing, or available response without determining the outcome. Influence is real but does not justify ownership language: affecting another person, institution, body, or future is not the same as controlling what it becomes.
- Influencer
- A condition capable of affecting available means or the achievement of desired ends. An Influencer is not inherently an opportunity or threat and does not interpret itself. Those judgments belong to an Assessment made from a perspective, within a Purpose, and at a particular time.
- Integration
- The relation in which complete actors undertake binding differentiated contributions toward a common mandate under an integrative unit responsible for fulfillment. Integration is the mechanism of Systemic Order; connectivity, cooperation, or collaboration alone are insufficient.
- Interaction
- The actual encounter and exchange through which those served request, access, use, question, challenge, adapt to, or refuse an Offering. Interaction is the lived realization of Function. What the recipient subsequently makes of that encounter belongs to Reception.
- Interest
- A benefit or loss for an actor, such as food, income, health, safety, time, standing, opportunity, access, or continuity of a relationship. An interest identifies who stands to gain or lose; a Value identifies why that gain or loss should matter.
- Irreversible choice
- An action or omission that closes a real possibility in a way later action cannot fully reopen. Irreversibility can be immediate or accumulate gradually. It raises the demand for evidence, standing, staged commitment, and stopping routes before action, but does not turn hindsight into earlier knowledge.
J
- Judgment
- The answerable act of deciding what a situation means and what may justifiably follow when facts, rules, Values, Identities, and consequences do not determine one answer automatically. Judgment does not guarantee correctness; it makes reasons, limits, affected parties, and revision conditions explicit enough to answer for the choice.
L
- Learning
- A change in later Judgment or conduct produced when reconstructed History alters what an actor notices, permits, refuses, prepares for, or repairs. Learning is not mere Recall, retained information, or announced insight; it becomes visible when later action changes.
M
- Meaning
- The significance through which an experience, object, relation, event, place, or commitment becomes intelligible within a life. Meaning may be inherited, imposed, discovered, created, shared, contested, revised, or refused. Interpretation is active but constrained by material conditions, history, language, relationships, and authority.
- Memory
- The capacity and arrangement through which interpreted experience is preserved. Its lived realization is History. Memory is not identical to Recall, which reconstructs selected parts of History in the present, and it does not imply that everything that happened has been retained.
- Mission
- The ongoing organized commitment through which an Identity undertakes work toward a Vision or Goal. Mission answers what has been undertaken, not who the actor is. It can end, transfer, or change form without necessarily ending the Identity that carried it.
- Moral remainder
- A legitimate claim left unsatisfied by a choice that may still have been justified. Moral remainder preserves the standing of the unchosen good without proving that the choice was wrong. It belongs to conflicts among legitimate claims under real limits and should not aestheticize preventable harm.
N
- Norm
- A socially sustained expectation about what is normal, admirable, shameful, permissible, or unthinkable where explicit Governance does not determine one answer. A Norm is not merely common Behavior or a private Habit; its force appears through praise, blame, presumption, belonging, exclusion, and the cost of resistance.
O
- Objective
- A bounded and evaluable result, threshold, event, or condition that makes part of a Goal more definite within a stated scope and time. An Objective provides evidence about progress or contradiction; meeting its measure does not prove that the underlying Goal has been served.
- Offering
- The lived carrier of intended Value: a product, service, protection, care, presence, explanation, opportunity, access condition, refusal, or hybrid made available to those served. Producing an Offering does not prove accessibility, realized Benefit, or acceptable wider Impact.
- Operation
- The actual execution of a Process under real conditions of bodies, tools, time, institutions, interruption, and incomplete information. Operation may follow the Process, depart from it responsibly, or drift while preserving the appearance of order. What actually occurs is evidence about the design.
- Order (design concern)
- The internal concern with how conduct is authorized and constrained within an undertaking. It is realized in lived operation as Governance. This use is distinct from Ecosystemic, Conditioned, and Systemic Order, which classify relations among complete actors.
- Outcome
- What results from an action or course. Outcomes matter because intention and admirable character do not exempt conduct from consequence, but an outcome is not a retroactive oracle. Luck can produce a good ending from poor Judgment or a bad ending from a defensible choice.
P
- Practical philosophy
- The disciplined work of examining a life already underway: what has been given, what matters, who is served, what commitments have standing, what can actually be done, who else bears the consequence, and what reality would have to show before the answer should change.
- Practice
- A recurring, intelligible way of acting with a recognizable point and standards by which it can be learned, performed, questioned, and improved. A Practice is more structured than repetition, less automatic than Habit, and need not carry the explicit symbolic Meaning of a Ritual.
- Process
- The designed or understood logic by which work should proceed: sequence, decisions, handoffs, conditions, exceptions, feedback, and correction. Process differs from Operation, the work as actually performed, and from Rhythm, the temporal pattern that becomes visible when Operations recur.
- Purpose
- The bounded relational reason an Identity, Capability, Role, Practice, commitment, or undertaking exists. Its governing question is: Who is served, and why? Purpose is not a total justification of a person’s existence, an activity, a Goal, a Vision, or a Mission, though it orients them.
R
- Readiness
- The condition in which retained artifacts and resources remain retrievable, usable, governed, current, and fit for future action. Readiness is not possession or Storage alone. Availability is one test; accurate identification, permission, integrity, accepted support, and practical usability are others.
- Recall
- The present, selective reconstruction of some part of History for Judgment, Responsibility, and Learning. Recall is not playback and may be shaped by current Identity, interest, emotion, and learned patterns. Records and other perspectives can constrain it without making History a complete archive.
- Receive
- To accept a good, service, explanation, correction, care, or support from another actor or arrangement. Receipt need not be passive or shameful: the receiving actor can remain attentive to quality, conditions, burden, consent, reciprocity, and the right to question what is provided.
- Reception
- The recipient-side interpretation and experience of an Offering through and after Interaction, including acceptance, resistance, adaptation, or refusal. Reception is shaped by access, language, timing, expectations, and standing to question what is offered, but it is neither Benefit nor a final verdict on Purpose.
- Regulation
- The mechanism through which an actor with standing authors conditions of participation for other complete actors. Regulation generates Conditioned Order. Its existence does not establish legitimacy; scope, authority, proportionality, challenge, exception, appeal, and exit remain open to Judgment.
- Repair
- Action directed toward a damaged condition, relation, Capability, or arrangement that can still be changed. Repair may stop continuing harm, restore function, compensate, revise a cause, create a viable substitute, or reduce recurrence. It does not require returning the world to its exact prior state.
- Responsibility
- Answerability for authority, action, omission, Role, foreseeable consequence, dependence, affected parties, and the arrangements through which conduct occurs. Responsibility may be distributed without becoming ownerless. It should remain close enough to Agency for actors to understand, intervene within legitimate scope, and answer for what follows.
- Retention
- The act or condition of keeping an artifact or resource from disappearing. Retention is a function of Storage, not proof that something should have been kept, remains authorized, or can still be used. Responsible Retention is selective, proportionate, governed, and open to legitimate deletion.
- Rhythm
- The recognizable temporal pattern produced when Operations recur. Rhythm reveals cadence, interruption, overload, recovery, seasonality, accumulation, and drift: what keeps happening, when, and at whose expense. It is neither the intended Process nor one act of Operation.
- Ritual
- A recurring Practice carrying explicit symbolic or relational Meaning. Ritual can mark a threshold, renew belonging, preserve remembrance, or make commitment recognizable. It can protect what immediate utility would neglect or become ceremony that substitutes for the conduct it claims to represent.
- Role
- A constituted position within a Structure carrying permissions, duties, expectations, and a defined contribution. A Role can exist formally while no one has the Capability, time, information, or standing to enact it responsibly. Role and Identity can coincide without being identical.
S
- To distribute Capability or Responsibility among actors rather than locating it wholly in one. Sharing can provide redundancy, correction, continuity, and belonging, but it requires clarity about Roles, burden, refusal, maintenance, and answerability so that the word we does not conceal singular labor.
- Storage
- The preservation of artifacts and resources for later use. Storage prevents disappearance but does not make what is kept interpretable, current, authorized, retrievable, or usable. Those conditions belong to Readiness; Retention concerns the act of keeping.
- Strategy
- A relatively broad course of action selected under uncertainty and Constraint to move toward a Goal or carry a Mission. Strategy chooses a route among alternatives and should expose assumptions, exclusions, dependencies, and risks. Its breadth is relative to scope; strategic does not mean more important.
- Structure
- The configuration of participants, Roles, boundaries, decision rights, handoffs, and Responsibility within an actor or arrangement. Structure identifies who is expected to contribute, authorize, interrupt, and answer. It becomes visible in lived action through Agency enacted in Roles.
- Systemic Order
- The sociotechnical Order generated through Integration when complete actors undertake binding differentiated contributions toward a common mandate under an integrative unit responsible for fulfillment. Commitment sustains it. Collaboration, connectivity, shared interest, and interdependence alone are insufficient.
T
- Tactic
- A relatively narrow, context-sensitive course of action chosen to implement, enable, or test a Strategy under present conditions. A Tactic is more than a task because it expresses an approach. Immediate effectiveness does not establish continuing legitimacy, and repeated exceptions may require Strategy revision.
- Traceability
- The ability to reconstruct why a present Tactic belongs by connecting it through Strategy, Mission, Vision or Goal, Purpose, and Values. Traceability must also run backward: Operation, Reception, Benefit, Impact, and changed conditions must be able to revise the course. It is not retrospective rationalization.
U
- Uncertainty
- A condition in which what is relevant cannot yet be settled. The book distinguishes missing information, competing interpretations, unpredictable response, weak or unavailable probability, and disagreement about what is acceptable. More information resolves only uncertainties that are actually informational.
- unit
- An actor whose Purpose, commitments, and Responsibility are carried by several people through differentiated Roles. A group, family, network, institution, or community is not automatically a unit; plural participation is insufficient unless plural Responsibility for a bounded undertaking can be reconstructed through actual people and Roles.
V
- Value
- The intended contribution through which a Purpose is meant to become worthwhile to those served. Singular Value differs from plural Values, from the Offering that carries it, from Benefit actually realized, and from wider Impact. Intention toward contribution is not evidence that contribution occurred.
- Values
- Evaluative commitments concerning what matters and deserves protection, pursuit, preservation, or refusal. Values become visible through selection when worthy goods conflict. They differ from wants and preferences, from virtues as qualities of Character, from interests as benefits or losses, and from outcomes as what results.
- Virtue
- A relatively durable quality of Character such as courage, patience, generosity, honesty, justice, or practical wisdom. A person may value a quality without yet embodying it, and one act does not establish the virtue. Virtue concerns what repeated Judgment and conduct are forming.
- Vision
- A representation of a desirable future without yet specifying all the means by which it will be achieved. Vision is not prediction, scenario, plan, or entitlement. It can guide present action while remaining answerable to affected actors, Capability, cost, changed conditions, and correction.
W
- Working philosophy
- A revisable arrangement of Meanings, Values, Purposes, Identities, commitments, boundaries, dependencies, Histories, and conditions for correction that can guide lived conduct without claiming final authority over the person. It must be durable enough to matter and revisable enough for reality to reopen the question.